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-
- Alchemy's Snakes - Version 1.10. Copyright ©1993 Alchemy Software Development
- ---------------- All Rights Reserved by Richard Jones
-
- NOTE: snakes only works on Amigas (shock horror) with Workbench v2.0 or greater.
-
- LEGAL:This game is Shareware. You are licensed to use this product for 7 days
- after which you must send the shareware contribution of $10 to the address
- below, or delete this program from your system. You are free to distribute
- this file only in the original complete archive. PD companies, with the
- exception of Alchemy Software Developmment and Fred Fish, are required to
- ask permission before adding this program to their libraries.
-
- SHORT: Snakes is a FAST and FURIOUS one-player game in which the object is
- to grow as large as possible. The way to do this is eating things in the playing
- area. Unfortunately, the snake can be a little overzealous, and may even eat
- itself...
- Various options are added for your added entertainment and pleasure.
- The controls option is explained below in CONTROLS. Two other options
- control the difficulty level of the game, and also how fast you score
- (these being quite dependant upon each other). The FAST mode selector
- indicates the speed at which the snakes travels (perhaps TURBO mode would
- have been more appropriate ;-). The box in selector indicates if the walls
- around the playing area are solid or wrap-around .. ie whether you DIE
- HORRIBLY if you try to EAT THE WALL.
-
- CONTROLS:
- The gadgets on the screen may be accessed via the underlined shortcuts,
- but for those who are BLIND, here's the shortcuts ;-)
- S - start .. the ONLY option worth CONSIDERING. In fact, it's SO
- IMPORTANT that i included it in the MENU as well!
- P - pause .. only for WIMPS
- C - continue .. after pause
- A - all cursors .. see play controls below
- V - Velocity .. sets the velocity at which the snake travels. Pretty
- self-explanatory.
- B - boxed in .. FOR MEGA-DETH GAMES that the whole FAMILY can enjoy.
- Q - quit .. there was a great debate whether to bother putting this
- QUIT OUT option in, since NOBODY would want to QUIT this
- AMAZING GAME!
- Play controls...
- z, <, left cursor : anti-clockwise
- x, >, right cursor : clockwise
-
- Alternative play controls ... select 'All Cursors'
- - use all the cursor keys to select up, down, left, right directions of
- travel. No LAME key-checking is made to stop INSTANT DETH if you double
- back on yourself.
- - z, x, <, > still active as clockwise/anti-clockwise keys.
-
- *NOTE*
- <Enter> acts as a special key. One of the three main buttons in the play
- window may be highlighted (by a reversed bevel box). This button will be
- acitvated upon pressing the <enter> key. The highlighting moves around as
- the game enters various modes (startup, pause, continue). Thus, to start a
- game while no game is running, press <enter>. To pause a running game,
- press <enter>, and to continue after a pause, press <enter>. So simple!
-
- LEVELS:
- Admittedly, they're pretty simple at the moment.. being that every now and
- then the game will decide you've collected enough blocks to go up a level. At such
- a point, the game will increase your speed a tad, and also clear out your trail
- from the play area (so you can start filling it up all over again).
-
- CREDITS:
- A credit must go to the game Syzygy I saw (and played) on a HP
- calculator. It was the inspiration for this game.
- Also, a credit to Peter Fregon, for being such an utterly TWISTED
- B*$&^#D, and for saying one day "I think I'll write a snake game". Sorry
- for stealing your idea Pete... NOT!
-
- DISCLAIMER:
- I take no responsibility for what this code may, or may not do to you,
- your computer, your brother/sister/child/parents/cousin, your cat, your
- home/business alarm system, your BANK ACCOUNT or the local police. In fact,
- I don't know WHY the local police here DON'T JUST LEAVE ME ALONE!
-
- OTHER DRIBBLE:
- Here's how you may contact me, my brother, my dog, my cat, my local
- police station and this is where you should send your generous donations of
- 10 Australian dollars (currently fluctuating between $5 and $8 American),
- your virgin sisters (of legal age please) and anything else you might think
- worthy of this game...
- Any Game ideas (including upgrades to this game AND new games) are
- greatly appreciated.
-
- Contributions : PO Box 188,
- Southland Centre, 3192.
- Victoria, Australia.
- Personal mail : 5 Marriott St,
- Parkdale, 3195.
- Victoria, Australia.
- e-mail : drat@yoyo.cc.monash.edu.au
- drat@brimston.apana.org.au
-
- RELEASES:
- v1.00 - Initial Release.
- v1.10 - Updated to use timer.device for timing. Improved timing options.
-